results 1 - 6 of about 6 for '3d max'

An introduction to 3D visualisation using 3ds max & Architectural Desktop

This tutorial is intended to work as a student centered learning resource. It will introduce you to the basics of creating quality photorealistic still pictures and animations of your 3D CAD models using 3ds max. ...

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Working with Revit Designs in 3ds Max

The exercises cover the basic workflow of transferring architectural designs from Revit Architecture into 3ds Max with the goal of adding organic modeling, animating and rendering the project. For more training information, see the official 3ds Max training manuals and the tutorials available from the help menu. This workbook explains the different functionalities through various exercises, but the emphasis is on the workflow rather than on the tools themselves. ...

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Creating Site Plans

Creating a 3D site plan can seem like a daunting challenge and can easily frustrate experienced users. For many years, I have experimented with virtually every possible way to create site plans, and the chances are that if you ve been frustrated with a particular plan of attack ...

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Creating and Managing Hatch Pattern Libraries

The integrated AutoCAD add-on solution for external architecture, landscape design and irrigation. Present your clients with optimal, highly cost-effective designs as your ideas effortlessly flow from concept to completion. Use LandARCH to help realize your ideas and deliver winning designs ahead of time ...

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Preparing AutoCAD Linework for 3ds Max

This article describes the process of cleaning AutoCAD drawings and preparing linework for importation into 3ds Max and how doing so properly can allow the user to turn linework into 3d models in the shortest amount of time possible. In this article you will see how good preparation of linework in AutoCAD can allow the 3ds Max user to model many complex scene elements in just a few seconds ...

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3D Quick Start Guide - Director 8.5 Shockwave Studio

The tutorial begins with 3D creation tips and tricks for preparing the character mesh, skinning it onto the Biped skeleton using Physique and animating the character. Both Biped and Physique are character studio features. It then discusses the 3ds max Shockwave ...

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